Nokia has announced that servicer provider e& UAE is the first in the world to use its slicing solution to create a dedicated end-to-end network slice capable of meeting the speed and latency demands of today’s gaming applications.
Part of a trial conducted in e& UAE’s Abu Dhabi labs, the demonstration highlights the various ways operators can use network slicing (a technique that allows multiple virtual networks to operate on a single physical network, each with its own set of network resources) to enhance customer experiences. During the trial, network slices were created across the in-home Wi-Fi network and the fibre access network to ensure an end-to-end quality of experience.
Nokia’s solution, which includes Altiplano, Corteca and NSP domain controllers, allows operators to create – on demand or autonomously – a cross-domain network slice with standards-based specifications to deliver premium-based services to end users.
Operators can create a dedicated slice to optimise the TV streaming or cloud gaming experience of a customer or create one for home working and enterprise applications. Each slice can be tailored to have different network characteristics depending on their specific requirements such as routing, bit rate, QoS, latency and security.
Using Nokia’s slicing solution, e& UAE was able to automatically detect when a new gaming console comes online, and create, on demand, a dedicated, low-latency, high-speed network slice that ensured the ultimate gaming experience could be achieved.
The trial, says Nokia, highlights the power of its solution to help operators better monetise their networks using dedicated slices that can be tailored to customers unique service or application needs.
In addition, as Mohamed Salama, Head of Fixed Networks, Middle East & Africa at Nokia, says: “This trial sets a new benchmark in the industry and lays the foundation for future autonomous networks that can deliver premium services to customers in a whole new way.”