Consumer Ecosystems

Marvell announces new app processor for HD smartphones

Marvell, a provider of integrated silicon solutions, announced the newest addition to the ARMADA family of application processors at Mobile World Congress 2010..

Marvell, a provider of integrated silicon solutions, announced the newest addition to the ARMADA family of application processors at Mobile World Congress 2010 – the Marvell ARMADA 618 for next generation HD-capable smartphones.  Characteristic of the ARMADA family of application processors, the ARMADA 618 offers a CPU core with PC-class performance, integrated 1080p full-HD encode and decode, and exceptional 3D graphics – delivering a highly scalable and power optimized platform that is designed to fuel high-end applications, rich multimedia and gaming experience in a lightweight form factor with very low power requirements.

“Featuring a gigahertz CPU, 1080p full-HD video, 3D graphics, the industry's fastest LP-DDR, and optimized power for longer battery life, Marvell’s ARMADA 618 application processor represents a dramatic leap forward in high end, multimedia smartphones,” said Ms. Weili Dai, Marvell's Co-founder and Vice President and General Manager of Marvell Semiconductor’s Consumer and Computing Business Unit. “Importantly, the ARMADA 600 series of application processors gives our customers a common platform solution to build multiple products and formats for the always-on consumer--scaling from smartphones to eReaders to tablets without compromising either the multimedia performance or the battery life”

About ARMADA 618

The ARMADA 618 is based on a Marvell-designed ARM v7 compatible CPU offering gigahertz-class performance in a 12mm x 12mm package. It offers the flexibility to use LP-DDR1 or LP-DDR2 memory up to 533 MHz, a highly flexible display controller capable of four simultaneous displays at up to 2K x 2K resolution, and a highly robust security subsystem that includes a secure execution processor. In addition, it features a powerful 3D graphics engine that supports DirectX, Open GL ES 2.0, and Open VG 1.1, rendering up to 45 million triangles per second with a complete floating point pipeline and unified vertex and fragment/pixel shading, generating contrast-rich scenes with high-definition resolution and color.  ARMADA 618 supports Linux, Android™, Windows Mobile, and full Adobe Flash.

Having been demonstrated at Mobile World Congress 2010, the ARMADA 618 is currently sampling to early customers.

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